Final year university Collaborative project
During my final third year collaborative project at Staffordshire University London I worked as a Senior Tech on 'Super Dino Escape' with fellow students from the London & Stoke campus, which again helped me adept my skills to work remotely with others using a hybrid system.
I worked on the tech side of the game so I was creating iterations of our lava and checkpoint mechanic along with player death and respawning functionality and made enemy AI which consisted of a Toy solider and Caveman and the 3D main menu user interface.
During my final third year collaborative project at Staffordshire University London I worked as a Senior Tech on 'Super Dino Escape' with fellow students from the London & Stoke campus, which again helped me adept my skills to work remotely with others using a hybrid system.
I worked on the tech side of the game so I was creating iterations of our lava and checkpoint mechanic along with player death and respawning functionality and made enemy AI which consisted of a Toy solider and Caveman and the 3D main menu user interface.
Below are are in game screenshots, a trailer and some example blueprints!
Blueprint examples
Rising Lava and Checkpoints
Caveman enemy